
If I however change the resolution of DP-1 (DisplayPort-0) from it's native resolution of 1280x720 to 1920x1080 (it's a Sanyo PLV-Z5 projector) all of the displays work! But now if I try to disable the DP-1 (DisplayPort-0) connection in arandr all of the displays go blank. Upon booting both drivers organize the screens in a row in order of the ports mentioned above using the native resolutions of the screens, and in this situation the monitor on DVI-D-2 (DVI-D-1 on AMDGPU) remains blank.

Also seems that xrandr reports more possible resolutions on the radeon driver. I did as you suggested, but apart from different naming scheme between drivers (DP-1, HDMI-1, DVI-D-1, DVI-D-2 on the radeon driver and DisplayPort-0, HDMI-A-0, DVI-D-0, DVI-D-1 on the AMDGPU driver), the observable effects were identical. Both games took a while to start though, and Talos Principle had some weird artifacting while it was starting up.Īlso with the combination of the OpenCL parts from the AMDGPU-PRO ( ) and the current AMDGPU version my score seems to be at the levels it used to be when I used AMDGPU-PRO and the cik-kernel.
#1920X1080 THE TALOS PRINCIPLE BACKGROUND 1080P#
Tried out Talos Principle and CS:GO and both seem to work about as well as before, with Talos Principle for example giving me smooth 60 FPS on high settings at 1080p resolution. Judging by the wiki it seems as if Southern Islands should also work as long as you blacklist the radeon module: … ands_cards.

Currently using an R9 290X and I went from linux-cik 4.9-2 to the current kernel version without issues. I'm not sure about the exact performance differences between the different driver versions, but at least Sea Islands support is enabled by default it seems. Now that Linux 4.9 is released, should I convert to AMDGPU, or should I stick with the xf86 driver?Īnd if I should go for AMDGPU, is this enabled by default? I have a Southern Island card, so it is experimental as I understand, and I am a gamer
